Tank Mk. II

The Tank Mk. II is an upgraded version of the regular tank. It has four types of ammunition, is very fast, durable, and offers 100% protection to the driver when it’s turned on. Its ammunition deals significant damage, and as if that’s not enough, the tank also has a built-in minigun. It’s worth noting that the control system for this tank version is much more enjoyable. It has an entirely different control system that is much simpler

 

Tank controls:

  • ‘W’ – Move forward
  • ‘S’ – Move backward
  • ‘A’ – Move left
  • ‘D’ – Move right
  • ‘K’ – Turn on/off the tank
  • ‘Space’ – Fire tank cannon
  • ‘Left arrow’ – Change ammunition
  • ‘Right arrow’ – Change ammunition
  • ‘HOME’ – Detach turret from hull
  • ‘F’ – Fire the built-in minigun
  • ‘Up arrow’ – Change tank gear
  • ‘Down arrow’ – Change tank gear
 

Available ammunition:

The tank has 4 types of ammunition + Minigun ammo. There are two types of explosive rounds and two types of high-damage single-target rounds, and here they are:

High-explosive anti-tank – CE-120E Mk. I

  • Damage: 6918
  • Blast Radius: 8 meters
  • Damage to vehicles: 900
  • Projectile speed: 3

High-speed Anti-Radiation Missile-EXD Mk. I

  • Damage: 10000
  • Blast Radius: 12 meters
  • Damage to vehicles: 1000
  • Projectile speed: 3

Armor-Piercing-120L Mk. III

  • Damage: 12000
  • Damage to vehicles: 800
  • Projectile speed: 3.5

Armor-Piercing Composite Rigid-120X Mk. II

  • Damage: 20300
  • Damage to vehicles: 2000
  • Projectile speed: 3.5

As you can see, the tank has a projectile with a certain mechanic and its improved version. Not every enemy has 20,000 hit points, and you don’t need a powerful weapon for every opponent. So use these projectiles carefully because they are very expensive. Also, remember that the ‘F’ key is assigned to the minigun, and you can fire a burst from it towards weaker enemies

Tank Creation & Repair & Assembly

Repairing the tank is done in the same way as in the previous version of the tank, with the difference that repairing is done using an upgraded armored plate, not a regular one. Just like when your tank is critically damaged, you repair it using 3 upgraded armored plates (Turret) and 4 armored plates (Hull). The assembly process is the same, you approach, detach the turret from the hull, and use the wrench to assemble these parts. Both the tank and its ammunition are created in the fabricator, and you will find the complete recipe and required components there. The cost of its creation is quite high, but I believe it’s worth it

As you can see, the Tank Mk. II is much faster than the old version of the tank, and its APCR rounds are capable of destroying the old tank version with a single shot

At the very end, I will add that the Tank Mk. II has a small storage compartment for items that will likely come in handy during your travels with it. To access this small storage compartment, simply right-click while crouching on the tank’s turret